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Frederic Souchu
@FSouchu
sure, 90% cpu for a door and a corridor, more than enough to make a #pico8 game
(good news, only uses 80% of tok… twitter.com/i/web/status/1…
(good news, only uses 80% of tok… twitter.com/i/web/status/1…
15 Jan 22
copy & paste +upvote -downvote sure, 90% cpu for a door and a corridor, more than enough to make a #pico8 game 😰
(good news, only uses 80% of tok… https://t.co/PUv9wXn20U
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Frederic Souchu
@FSouchu
Hey! #pico8 POOM is 1 year old
Single-level "demo" version now available on BBS:
lexaloffle.com/bbs/?tid=45572
art+desi… twitter.com/i/web/status/1…
Single-level "demo" version now available on BBS:
lexaloffle.com/bbs/?tid=45572
art+desi… twitter.com/i/web/status/1…
05 Dec 21
copy & paste +upvote -downvote Hey! #pico8 POOM is 1 year old 🎂
Single-level "demo" version now available on BBS:
https://t.co/Xbd9n3gfQm
art+desi… https://t.co/Vd3931VLgS
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Frederic Souchu
@FSouchu
constant w rasterizer (with perspective correct textures) is a thing
#pico8 project of the week!
Thanks… twitter.com/i/web/status/1…
#pico8 project of the week!
Thanks… twitter.com/i/web/status/1…
20 Jun 21
copy & paste +upvote -downvote constant w rasterizer (with perspective correct textures) is a thing🎉
#pico8 project of the week!
Thanks… https://t.co/a6Pj0IMTRH
Frederic Souchu
@FSouchu
ray/geometry collision working
simple stuff yet deeply satisfying!
#pico8 #quake pic.twitter.com/G3m0SxiYWP
simple stuff yet deeply satisfying!
#pico8 #quake pic.twitter.com/G3m0SxiYWP
07 Feb 21
copy & paste +upvote -downvote ray/geometry collision working 🎉
simple stuff yet deeply satisfying!
#pico8 #quake https://t.co/G3m0SxiYWP
Frederic Souchu
@FSouchu
lil'#pico8 handles Another World @EricChahi virtual machine like a boss!
framerate is rather solid now
Now on to… twitter.com/i/web/status/1…
framerate is rather solid now
Now on to… twitter.com/i/web/status/1…
28 Dec 20
copy & paste +upvote -downvote lil'#pico8 handles Another World @EricChahi virtual machine like a boss!
framerate is rather solid now 🎉
Now on to… https://t.co/RwM4MY3Odp
Frederic Souchu
@FSouchu
Shotgun + explosivebarrels = physics test bench!
#pico8 #DOOM #gamedev pic.twitter.com/dkzcMT5ue1
#pico8 #DOOM #gamedev pic.twitter.com/dkzcMT5ue1
30 Jul 20
copy & paste +upvote -downvote Shotgun + explosive💥barrels = physics test bench!
#pico8 #DOOM #gamedev https://t.co/dkzcMT5ue1
Frederic Souchu
@FSouchu
#pico8 POOM Imp demonstrating moonwalk but player can shoot now!
Plasma effect & Imp animation frames all driven b… twitter.com/i/web/status/1…
Plasma effect & Imp animation frames all driven b… twitter.com/i/web/status/1…
18 Jul 20
copy & paste +upvote -downvote #pico8 POOM Imp demonstrating moonwalk but player can shoot now!😜
Plasma effect & Imp animation frames all driven b… https://t.co/mvU3HfsoIO
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Frederic Souchu
@FSouchu
#pico8 tline as crude per-pixel distance darkening
(dithering a bit overdone )
#screenshotsaturday #gamedev pic.twitter.com/fCgxtGbBVM
(dithering a bit overdone )
#screenshotsaturday #gamedev pic.twitter.com/fCgxtGbBVM
02 May 20
copy & paste +upvote -downvote #pico8 tline as crude per-pixel distance darkening
(dithering a bit overdone 😜)
#screenshotsaturday #gamedev https://t.co/fCgxtGbBVM
Frederic Souchu
@FSouchu
Taking a break from 3d!
Namco Assault #pico8 prototype - up to 1024x1024 rotating terrain at 35% cpu!
Thanks… twitter.com/i/web/status/1…
Namco Assault #pico8 prototype - up to 1024x1024 rotating terrain at 35% cpu!
Thanks… twitter.com/i/web/status/1…
08 Mar 20
copy & paste +upvote -downvote Taking a break from 3d!
Namco Assault #pico8 prototype - up to 1024x1024 rotating terrain at 35% cpu!🎉
Thanks… https://t.co/eabArwnk09
Frederic Souchu
@FSouchu
This is not escalading and not at all a response to @p01 and @johanpeitz awesome 3D terrain demos
#pico8… twitter.com/i/web/status/1…
#pico8… twitter.com/i/web/status/1…
20 Sep 19
copy & paste +upvote -downvote This is not escalading and not at all a response to @P01 and @johanpeitz awesome 3D terrain demos😎
#pico8… https://t.co/Q3OUl3Rz8m
Frederic Souchu
@FSouchu
@MBoffin @MBoffin seems to have a much better 3d engine, but mine is actually published
Experience wonky performa… twitter.com/i/web/status/1…
Experience wonky performa… twitter.com/i/web/status/1…
08 Apr 19
copy & paste +upvote -downvote @MBoffin @MBoffin seems to have a much better 3d engine, but mine is actually published 😎
Experience wonky performa… https://t.co/N49hQjsLrc
...but wait! There's more!
1.
fakhright
@fakhright
astaghfirullah peng.krim guaaaaaaaa..............a *salto sambil solat*
14 Jan 13
copy & paste +upvote -downvote astaghfirullah peng.krim guaaaaaaaa..............a *salto sambil solat* 🙈🙈🙊