Simulating flowing cloth/wind through a vertex shader combining layers of procedural waves, some noise, and a UVβ¦ twitter.com/i/web/status/1β¦
25 Aug 22copy & paste+upvote-downvoteSimulating flowing cloth/wind π¬ through a vertex shader combining layers of procedural waves, some noise, and a UVβ¦ https://t.co/zekp0vhu31
β@_lexiemichelee: @MariaCabayubi you know how slow I am Maria. But it looks really goodβhah I know this. But thank youuu
14 Jan 13copy & paste+upvote-downvoteβ@_lexiemichelee: @MariaCabayubi you know how slow I am Maria. But it looks really goodππππβhah I know this. But thank youuu βΊπππ